Category programming

The End of Endotesting?

…or why Mockito is my new friend. So what’s endotesting? The pioneers of the technique we now know as mocking presented a paper at the XP 2000 conference, where they first introduced the idea to a wider audience. They prefaced it with the quote: bq. “Once,” said the Mock Turtle at last, with a deep […]

JBehave 2.0 is live!

Some ancient history Back in 2003 I started work on a framework called JBehave. It was an experiment to see what JUnit might have looked like if it had been designed from the ground up for TDD rather than as a unit testing framework. I was also starting to use the phrase “behaviour-driven development” to […]

Upcoming events

So it’s that time of year again. I’ve got a number of conferences and workshops coming up, ranging over all sorts of topics. I just popped over to Martin Fowler’s site (I’m doing a talk with him this week) and noticed that he has a much more organised setup than me. All his events are […]

SOA for the rest of us

Earlier this year I wrote an article to introduce service-oriented architecture to non-technical people. It was published in the May 2007 issue of Better Software magazine. The kind folks at Better Software have allowed me to provide a PDF version of the article, complete with retro 1950s graphics. You can also read it as a […]

Catching up

It turns out that having a day job can play havoc with your blogging activities. I’m posting a round-up of recent activities, in no particular order, with the intention of expanding on each of these topics in the coming weeks. But we all know what happens to intentions. This is mostly a brain dump to […]

Introducing rbehave

rbehave is a framework for defining and executing application requirements. Using the vocabulary of behaviour-driven development, you define a feature in terms of a Story with Scenarios that describe how the feature behaves. Using a minimum of syntax (a few “quotes” mostly), this becomes an executable and self-describing requirements document. BDD has been around in […]

Behaviour-driven stories

At a recent software architecture workshop, I was discussing the ideas behind BDD with a great group of people (more about that soon). One theme that kept coming up was the fact that I needed to write much more about BDD as an entire methodology, and to address the current perception that it is just […]

Article: Introducing Behaviour-Driven Development

At the beginning of this year I wrote a feature article for Better Software magazine, which was published as “Behavior Modification” back in March. The article is now available on my site. It gives an overview of behaviour-driven development, from its origins as a coaching aid for TDD through to its current form as a […]

There’s more to BDD than evolving TDD

Behaviour-driven development started life as an NLP exercise to stem the abuse of the word “test” in “test-driven development”. Since then it has grown into a respectable and proven agile methodology (with a small “m” of course). Dave Astels, the award-winning author, was an early adopter of BDD and has been instrumental in raising its […]

How simple is too simple?

This question came up at the recent Expo-C conference, when presenter Michael Stal talked about designing services to be “as simple as possible but no simpler”. Kent Beck advises us to do “the simplest thing that could possibly work”, but this is often mistaken for “the first thing I could possibly think of” or even […]

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